![]() Wolves, bear attack, infection, didn't bring enough supplies, getting tired and a blizzard hits.insta lost and all your hard work goes down the drain. The problem with longer survival is you get careless and then bam, you are dead or in a lot of trouble a long way from shelter. ![]() Everything degrades including items and clothing so you are never really set as there is always something to do, somewhere further to explore, more hides needed to fix your degraded or damaged wolf coat etc. It's one of those games where the first few weeks in game are fairly hard (Stalker mode) and it becomes easier as you stock up on supplies. Yes although there is a guy who has been holding out for 2000+ in game days and still going. We’ve also learned a lot in the past years, become a stronger studio and better developers, and want to build more sophisticated and more meaningful experiences for our players. I'm just not sure how much I could enjoy it given that failure is already decided. The expectations around our work are a lot different in 2021 as compared to when we first launched The Long Dark in 2013. ![]() There are no zombies - only you, the cold, and all the threats Mother Nature can muster. ![]() Isn't this game basically one where it's a forgone conclusion that you'll die and it's just a matter of holding out? The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. ![]()
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